基于勸導理論的腦癱兒童手部康復產品設計研究
摘 要:文章針對腦癱患兒群體,探究勸導理論對腦癱患兒手部康復的指導意義及作用,通過FBM行為模型指導患兒行為,激發用戶興趣并高效完成康復任務。首先,通過現有手部康復產品的現狀洞察用戶需求;其次,基于勸導理論模型從行為、目標、動機層面提出游戲化機制、多通道感知體驗融合等設計策略;最后,設計了一款腦癱兒童手部康復訓練游戲機,通過趣味游戲化界面進行拇指靈活度的運動及腕部旋轉運動,幫助用戶更好地進行手部康復訓練。以期為腦癱兒童手部康復產品設計提供一定的借鑒。
關鍵詞:工業設計;勸導理論;腦癱兒童;手部康復;產品設計
中圖分類號:TB472 文獻標識碼:A 文章編號:1672-7053(2024)03-0103-04
Abstract:Aiming at the group of children with cerebral palsy, this paper explores the guiding significance and role of persuasion theory in the hand rehabilitation of children with cerebral palsy, guides the behavior of children with FBM behavioral model, stimulates users' interest and efficiently completes rehabilitation tasks. First of all, through the current status of existing hand rehabilitation products to understand the needs of users; Secondly, based on the persuasive theoretical model, gamification mechanism and multi-channel perception and experience integration are proposed from the aspects of behavior, goal and motivation. Finally, a hand rehabilitation training game machine for children with cerebral palsy is designed to help users better perform hand rehabilitation training through the interesting gamified interface for thumb flexibility and wrist rotation. In order to provide some reference for the design of hand rehabilitation products for children with cerebral palsy.
Key Words:Industrial Design; Persuasive Theory; Children with Cerebral Palsy; Hand Rehabilitation; Product Design